IPv6 EUI-64 explained

EUI-64 (Extended Unique Identifier) is a method we can use to automatically configure IPv6 host addresses. An IPv6 device will use the MAC address of its interface to generate a unique 64-bit interface ID. However, a MAC address is 48 bit and the interface ID is 64 bit. What are we going to do with the missing bits?

IPv6 MAC address vs Interface ID

Here’s what we will do to fill the missing bits:

  1. We take the MAC address and split it into two pieces.
  2. We insert “FFFE” in between the two pieces so that we have a 64 bit value.
  3. We invert the 7th bit of the interface ID.

So if my MAC address would be 1234.5678.ABCD then this is what the interface ID will become:


Above you see how we split the MAC address and put FFFE in the middle. It doesn’t include the final step which is “inverting the 7th” bit. To do this you have to convert the first two hexadecimal characters of the first byte to binary, lookup the 7th bit and invert it. This means that if it’s a 0 you need to make it a 1, and if it’s a 1 it has to become a 0.

The 7th bit represents the universal unique bit. A “built in” MAC address will always have this bit set to 0. When you change the MAC address this bit has to be set to 1. Normally people don’t change the MAC addresses of their interfaces which means that EUI-64 will change the 7th bit from 0 to 1 most of the time. Here’s what it looks like:

We're Sorry, Full Content Access is for Members Only...

If you like to keep on reading, Become a Member Now! Here is why:

  • Learn any CCNA, CCNP and CCIE R&S Topic. Explained As Simple As Possible.
  • Try for Just $1. The Best Dollar You’ve Ever Spent on Your Cisco Career!
  • Full Access to our 792 Lessons. More Lessons Added Every Week!
  • Content created by Rene Molenaar (CCIE #41726)

1490 Sign Ups in the last 30 days

100% Satisfaction Guaranteed!
You may cancel your monthly membership at any time.
No Questions Asked!


Forum Replies

  1. Hi Rene,

    Do Windows, Linux and Mac hosts calculate it some way ?


  2. Hi Diego,

    EUI-64 is described in the RFC, most hosts will use this for automatically assigning an address. Linux and MAC both use this.

    Windows however seems to use something else. It seems Vista, 7/8/10 and Server 2008 create random interface IDs instead of EUI-64. I believe you can change this though.


  3. Hi Rene,

    According to the RFC 3513 we need to invert the Universal/Local bit (“U/L” bit) in the 7th position of the first octet. The “u” bit is set to 1 to indicate Universal, and it is set to zero (0) to indicate local scope.

    1 – Universally Unique in Ethernet MAC
    0 – Locally Unique addresses in Ethernet MAC

    If this bit is already set to 1 in Mac address and we need to build a global address, should we invert the 7th bit to 0 ?

    Thanks !

  4. Hi Jose,

    Let’s look at an example:

    R1#show interfaces GigabitEthernet 1 | include bia
      Hardware is CSR vNIC, address is fa16.3e60.0217 (bia fa16.3e60.0217)

    The 7th bit is in the first two hexadecimal characters:

    fa = 1111 1010

    As you can see, the 7th bit is set to 1 here. Now let’s check the IPv6 address:

    R1#show ipv6 interface GigabitEthernet 1 | include link-local
      IPv6 is enabled, link-local address is FE80::F816:3EFF:FE60:217

    Let’s write down the complete uncompressed address:


    Let’s look only at the EUI-64 part:


    ... Continue reading in our forum

  5. Rene, I see you keep referring to FA as FFFF 1000. Is that correct or a typo? This was referenced twice that way. This is example on IPv6 EUI-64 explained.

    Example from Notes:

    Let’s look only at the EUI-64 part:


    We only care about the first two hexadecimal characters:

    F8 = FFFF 1000

    As you can see, the 7th bit has been inverted from 1 to 0.

    2nd Example:

    Here’s the EUI-64 part:


    First two hexadecimal characters:

    FA = FFFF 1000

    As you can see, it got inverted. No matter if the 7th bit of the MAC address is a 0 or 1, it always gets inverted.

26 more replies! Ask a question or join the discussion by visiting our Community Forum